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Rugged: Difference between revisions

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(Created page with "{{WeaponPages3Pot| |series=Rugged |weapons=All weapons |rarity=7 |levelreq=57 |base=490 |atk1=738 |atk2=868 |atk3=934 |variance=50 |pot1=Citadel Unit |weaponset1={{Icons|NGS Sword}}{{Icons|NGS Knuckles}}{{Icons|NGS Rifle}}{{Icons|NGS Bow}}{{Icons|NGS Wand}}{{Icons|NGS Boots}} |pot1desc=generates stacks of a 40% damage resistance barrier, up to a maximum of 3. There's a 30 second delay between each barrier stack, but defeating a nearby enemy removes 2 seconds from the wai...")
 
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|pot2=Pursuit Unit
|weaponset2={{Icons|NGS Wired Lance}}{{Icons|NGS Double Saber}}{{Icons|NGS Soaring Blades}}{{Icons|NGS Twin Machine Guns}}{{Icons|NGS Gunblade}}{{Icons|NGS Talis}}
|pot2desc=has much lower Potency than average, but deals bonus damage when attacking, anywhere from one to three times. The bonus attack can occur once every five seconds, can miss due to having a slight delay, and has a [[Damage FormulaDamage_calculation#Power_Notation|Power notation]] of 80.
 
There is roughly a 60% chance it deals one bonus hit, a 30% chance it deals two bonus hits, and a 10% chance it deals three bonus hits. The average expected bonus is 1.5 hits, or roughly 120 Power.
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