Gunblaze

From PSO2: New Genesis Wiki
Revision as of 08:31, 25 March 2024 by MilleMarteaux (talk | contribs)
Gunblaze
Weapons: All weapons
Rarity:
Level Req: 65
ATK (NGS) Attack Power
Base Attack +60 +70 +80 +90
526 752 885 952
Damage Variance Compound (NGS) Element
50-100% --
Potential (NGS) Flawless Unit
Lv.1: Potency +18%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
Lv.2: Potency +20%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
Lv.3: Potency +22%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
Lv.4: Potency +23%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
Lv.5: Potency +25%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped.
Lv.6: Potency +31%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 10 seconds. Starts 10 seconds after being equipped.
Miscellaneous
N-Meseta Marketable: NGS Weapon Camo Icon Almati: Color Variant (NGS) CV:


The Gunblaze series is a Rarity weapon series introduced on December 7th, 2022.

This series can be listed on player shops.

Weapon Coverage

The Gunblaze series covers the following weapons:

Gunblaze Weapons:


Unique Properties

Stats and Potential

The weapon potential of the Gunblaze series is Flawless Unit, which offers modest Potency as well as bonuses to Critical Hit rate and PP consumption. Compared to other Critical Hit rate weapons, the Potency bonus is fairly high.

The PP consumption and Critical Hit rate bonuses, however, rely on not taking damage, and are not active until you have had the weapon equipped for at least 15 seconds. If you take damage from an enemy attack or field hazard, these bonuses will disappear, and you will need to wait another 15 seconds for them to return.

Self-inflicted damage, such as from using Force's PP Conversion, will not count against the Potential.

At level 6 Potential, the wait time is only 10 seconds instead.

Due to the high rarity of this series combined with its now low Attack stat and the strict conditions of its Potential, it is recommended to avoid using it.

Drop Info

This series primarily drops in Neusen Plant, but it can drop from any Urgent Quest with level 70 or higher bosses.

Other Trivia