Enemy Cost

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Revision as of 03:46, 10 June 2024 by MilleMarteaux (talk | contribs) (Created page with "{{VerificationSheet}} Enemy Cost is an invisible statistic that affects various elements in combat, and can be thought of as an enemy's relative strength. = Effects of Cost = == Boss classification and enemy minimap icon == Enemies with a cost of **9** or lower are classified as normal enemies, while enemies with a cost of **10** or higher are classified as bosses. Enemies with a cost of **14** or higher will have a different icon on the map from other boss enemies. {...")
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Enemy Cost is an invisible statistic that affects various elements in combat, and can be thought of as an enemy's relative strength.

Effects of Cost

Boss classification and enemy minimap icon

Enemies with a cost of **9** or lower are classified as normal enemies, while enemies with a cost of **10** or higher are classified as bosses. Enemies with a cost of **14** or higher will have a different icon on the map from other boss enemies.

Enemy Cost Icon
1~9 NGS Small Enemy Icon
10~13 NGS Medium Enemy Icon
14+ NGS Large Enemy Icon

Class skills

  • Enemies with a cost of 9 or lower will activate the Gunner class skill Overwhelm.
  • Enemies with a cost of 10 or higher will activate the effects of Long Range Advantage-type skills.
  • Enemies with a cost of 10 or higher will activate the Techter class skill Awake Aile.
  • Enemies with a cost of 10 or higher will activate the Slayer class skill Gallant Attack Critical Up.

Weapon Potentials and EX Augments

Enemy Cost Effects
1~9 Sechetyl series potential Trample Unit
EX Light Attack Protect

10+ Greaga series potential Fighting Spirit Unit
EX Heavy Attack Protect

Photon Blast generation

Attacking higher Cost enemies generates more On-Hit Photon Blast per hit.

Enemy Cost Effect
1~6 1x
7 1.1x
8~9 1.2x
10 1.8x
11 2x
12 2.2x
13 2.5x
14 3x

N-Meseta gain

Enemy Cost affects the amount of bonus N-Meseta gained as a rare drop.

Enemy Cost Effect
1~9 +30 N-Meseta
10+ +60 N-Meseta

Furthermore, DOLLS units in the Stia region have slightly affected base N-Meseta drops as well based on Cost.

Enemy Cost Effect
1~9 -2 N-Meseta off base drop
10+ +60 N-Meseta

Finally, 14 cost enemies from the Aelio region drop an additional +100 N-Meseta upon defeat. This applies to if they spawn outside of Aelio, such as in Neusen Plant.

Seasonal Points

Base Seasonal Points earned from enemies is based off their Cost,m and then further multiplied by various modifiers, such as their title.

Enemy Cost Points gained
1~2 7
3~4 10
5~6 21
7~8 42
9~10 62
11~13 125
14 250
15+ 1,000

Enemies by Cost

Enemy Cost FORMERS ALTERS DOLLS Starless Ruinous Special
1 - - - - - All TAMES
Rappies
Captan
2
3
4
5
6
7 Dotts-type
Gororon-type
Metius-type
8 Pettas-type Balrog-type
9 Pettax-type
Pettas-type with Gunblades
10
11
12 Nogleth-type
13 Bujin-type Rasetsu-type
14 Daityl
15
16 Vera-class
17
18 Dark Falz
Dark Falz Aegis
Dark Falz Solus
Dark Falz Dalion