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= Spiral Edge =
<googlespreadsheet>1mDCRcKIvJBi8eycCM_nru7SEftS41GC_9QFFzssSmpo</googlespreadsheet>
{{:Spiral_Edge}}
= Twisting Zapper =
{{:Twisting_Zapper}}
= Calibur Streak =
{{:Calibur_Streak}}
= Relentless Cleave =
{{:Relentless_Cleave}}

Latest revision as of 04:16, 28 May 2024

Spiral Edge

Uncrafted
Icon Potency PP Cost Description
800 25 Rise in a vertical slashing, spiral ascent. Charging increases the potency.
Attack type Potency Portion Final Power Notation Physical Down Elemental Down PB Build Number of hits Charge time
Uncharged First Hit 20% 160 48 4.8 3 1 hit -
Uncharged Second Hit 28% 224 70 7 10 1 hit -
Charged hits 1~12 6% 48 15 1.5 1.8 12 hit 0.7s
Charged Final Hit 28% 224 70 7 10 1 hit

Notes - All Variants

  • Charge Avenger time: 1.5s
  • Sword Arts Over Charge time: 3s

Tech Arts Customization Information

fill in later

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Spiral Edge Type 1
Increase Attack Range
PP Cost
Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10
+20% +17% +14% +12% +10% +9% +8% +7% +6% +5%


Notes - Type 1

  • Power, Charge Avenger, and Over Charge times remain unchanged.
Sword (NGS) Spiral Edge Type 2
Potency PP Cost Description
800 25 PP Rise in a vertical slashing, spiral ascent.
Charging increases the potency.
Charged Potency
Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10
+5% +7% +8% +9% +10% +11% +12% +13% +14% +15%
Charge Time
+40%
Technical Breakdown
Attack type Potency Portion Final Power Notation Physical Down Elemental Down PB Build Number of hits Charge time
Uncharged First Hit 20% 160 48 4.8 3 1 hit -
Uncharged Second Hit 28% 224 70 7 10 1 hit -
Charged hits 1~12 6.9% 55.2 15 1.5 1.8 12 hit 0.98s
Charged Final Hit 32.2% 265.6 70 7 10 1 hit

Notes - Type 2

  • Charge Avenger and Over Charge times remain unchanged.
  • Listed values are the effect at level 10.
  • The effect technically functions the same way an Augment does and offers a final power bonus, but this effect has been translated into a chart for reference.
Spiral Edge Type 3
Hunter Arts Avenger Activation Potency
Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10
+5% +6% +7% +8% +9% +10%
Hunter Arts Avenger Non-Activation Potency
Lv1 Lv2 Lv3 Lv4 Lv5 Lv6 Lv7 Lv8 Lv9 Lv10
-25% -15% -10% -5% -0%


Notes - Type 3

  • "Hunter Arts Avenger Non-Activation Potency" means dealing damage without using the Photon Art to activate Hunter Arts Avenger.
  • While the maximum damage boost is gained at level 6, levels 7~10 reduce the damage penalty.
  • At level 10, the final effect is +10% Potency during Hunter Arts Avenger with no damage penalty otherwise.
  • Damage modifiers are applied near the end of calculation, similar to the effects of Augments.

Twisting Zapper

Uncrafted
Icon Potency PP Cost Description
- 970 28 Rise in a horizontal slashing, spiral ascent. Charging increases the number of spins.
Attack type Potency Portion Final Power Notation Physical Down Elemental Down PB Build Number of hits Charge time
Uncharged hits 1~3 12% 116.4 34 3.4 4 3 hits -
Uncharged final hit 28% 271.6 85 8.5 8 1 hit -
Charged hits 1~5 12% 116.4 34 3.4 4 5 hit 0.7s
Charged final hit 40% 388 125 12.5 15 1 hit

Notes - All variants

  • Charge Avenger time: 1.5s
  • Sword Arts Over Charge time: 3s
  • This attack will cause you to move forward, making it useful for covering ground while attacking.
  • The attack covers a wide area, so it can quickly strike multiple enemies around you.

Tech Arts Customization information

This Photon Art currently does not have Tech Arts Customization.

Calibur Streak

Uncrafted
Icon Potency PP Cost Description
3,500 35 Unleash a powerful slash. Can attack up to 3 times by pressing the PA button after the slash. Charging the attacks will increase the number of hits for each of them.
Attack type Potency Portion Final Power Notation Physical Down Elemental Down PB Build Number of hits Charge time
Uncharged Stage 1 6.6% 231 68 6.8 7 1 hit -
Uncharged Stage 2 7% 245 75 7.5 8 1 hit -
Uncharged Stage 3 10% 350 110 11 13 1 hit -
Charged Stage 1 3.2% 112 34 3.4 3.5 10 hit 1.8s
Charged Stage 2 3.25% 113.75 35 3.5 4 10 hit 1.8s
Charged Stage 3 3.55% 124.25 40 4 5 10 hit 1.8s

Notes - All variants

  • PP is consumed when first using the Photon Art. Stages 2 and 3 do not have any additional cost.
  • Each attack stage must be charged individually. Releasing the charge early will use the uncharged version.
  • Each attack stage has its own Hunter Arts Avenger window. Blocking an attack with Hunter Arts Avenger on Stage 1 does not grant the boost to Stage 2.
  • When charged, the attack will automatically fire, so you cannot hold a charge for use with Hunter Arts Avenger, Sword Arts Over Charge, nor Sword Arts Charge Avenger.
  • Using multiple Calibur Streak stages in a row counts for Same Arts Skip Attack.

Tech Arts Customization information

Each Customization is good, but they have different applications.
  • Type 1 makes it easier to use fully charged attacks, but sharply increases PP consumption. Furthermore, if you don't benefit much from the attack speed increase it offers, it also becomes a practical DPS loss.
  • Type 2 further rewards you for fully charging the entire attack, but offers no benefit if you're in an encounter that doesn't let you do so. Similarly, there is little penalty for taking this version of the attack.
  • Type 3 allows for better performance against packs of enemies and grants a ranged attack when charged, but makes the attack have much wider ranges in overall damage output.
Type 1
Icon Potency PP Cost Description
- 3,500 42 (Lv1)
36.75 (Lv10)
Increase Attack Speed/Charge Time -50%
Charged Potency -37%, Uncharged Potency -15%
PP Cost +20% (Lv1) ~ 5% (Lv10)
Attack type Potency Portion Final Power Notation Physical Down Elemental Down PB Build Number of hits Charge time
Uncharged Stage 1 5.61% 196.35 68 6.8 7 1 hit -
Uncharged Stage 2 5.95% 208.25 75 7.5 8 1 hit -
Uncharged Stage 3 8.5% 297.5 110 11 13 1 hit -
Charged Stage 1 2.016% 70.56 34 3.4 3.5 10 hit 0.9s
Charged Stage 2 2.0475% 71.6625 35 3.5 4 10 hit 0.9s
Charged Stage 3 2.2365% 78.2775 40 4 5 10 hit 0.9s

Notes - Type 1

  • Attack speed increase results in swings being about 20% faster.
  • While the damage of each hit is lower, overall DPS, Down Build rate, and Photon Blast build rate is increased.
  • Due to the speed increase as well as the PP cost increase, the attack uses around 57% more PP/second when compared to normal Calibur Streak if held for extended periods.
Type 2
Icon Potency PP Cost Description
- 3,500 42 (Lv1)
36.75 (Lv10)
PA 3rd Stage Potency when PA 1st Stage is charged +10%
PA 3rd Stage Potency when PA 2nd Stage is charged +10%
PP Cost +20% (Lv1) ~ 5% (Lv10)
Attack type Potency Portion Final Power Notation Physical Down Elemental Down PB Build Number of hits Charge time
Uncharged Stage 1 6.6% 231 68 6.8 7 1 hit -
Uncharged Stage 2 7% 245 75 7.5 8 1 hit -
Uncharged Stage 3 10% 350 110 11 13 1 hit -
Charged Stage 1 3.2% 112 34 3.4 3.5 10 hit 1.8s
Charged Stage 2 3.25% 113.75 35 3.5 4 10 hit 1.8s
Charged Stage 3 - No boost 3.55% 124.25 40 4 5 10 hit 1.8s
Charged Stage 3 - One boost 3.905% 136.675 40 4 5 10 hit 1.8s
Charged Stage 3 - Two boosts 4.2955% 150.3425 40 4 5 10 hit 1.8s

Notes - Type 2

  • If either Stage 1 or Stage 2 is charged, the bonus to Stage 3 is 10%. If both are charged, the bonuses multiply with each other to result in a final boost of 21%.
  • Has even higher overall DPS than Type 1 if you can charge both Stage 1 and Stage 2, and may be preferable in some encounters.
Type 3
Icon Potency PP Cost Description
- 3,500 42 (Lv1)
36.75 (Lv10)
Charged attacks become single hit shockwave attacks
No forward movement during this attack
PP Cost +20% (Lv1) ~ 5% (Lv10)
Attack type Potency Portion Final Power Notation Physical Down Elemental Down PB Build Number of hits Charge time
Uncharged Stage 1 6.6% 231 68 6.8 7 1 hit -
Uncharged Stage 2 7% 245 75 7.5 8 1 hit -
Uncharged Stage 3 10% 350 110 11 13 1 hit -
Charged Stage 1 32% 1120 340 34 35 1 hit 1.8s
Charged Stage 2 32.5% 1137.5 350 35 40 1 hit 1.8s
Charged Stage 3 35.5% 1242.5 400 40 50 1 hit 1.8s

Notes - Type 3

  • Swings slightly faster due to the attack animation change. This results in a DPS increase of less than 1% compared to uncrafted.
  • While the overall damage output is technically higher, actual performance will vary wildly due to the attack being condensed into a single hit making it much more reliant on Critical Hits than before.
  • The charged attack has a very wide range, travels far, and pierces targets. It can often cover an entire PSE Burst.

Relentless Cleave

Relentless Cleave