Template:Skill: Difference between revisions

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| Dagger Hitcount Up PP Gain = [[Fighter/Skill_Tree|{{#simple-tooltip:Dagger Hitcount Up PP Gain|CRecovers PP each time you hit a certain number of times with a Photon Art or Photon Blast.<br>'''Can only be used with Twin Daggers.''' {{Icons|NGS Daggers}}<br>Hits Required - 20 Hits<br>PP Recovery - +15 PP}}]]
| Dagger Hitcount Up PP Gain = [[Fighter/Skill_Tree|{{#simple-tooltip:Dagger Hitcount Up PP Gain|CRecovers PP each time you hit a certain number of times with a Photon Art or Photon Blast.<br>'''Can only be used with Twin Daggers.''' {{Icons|NGS Daggers}}<br>Hits Required - 20 Hits<br>PP Recovery - +15 PP}}]]
| Dagger Spin Axle = [[Fighter/Skill_Tree|{{#simple-tooltip:Dagger Spin Axle|At just the right timing after performing a weapon action, you can perform an Acceleration Drive using the normal attack button.<br>'''Can only be used by a Main Class/Twin Daggers.''' {{Icons|Main}}{{Icons|NGS Daggers}}}}]]
| Dagger Spin Axle = [[Fighter/Skill_Tree|{{#simple-tooltip:Dagger Spin Axle|At just the right timing after performing a weapon action, you can perform an Acceleration Drive using the normal attack button.<br>'''Can only be used by a Main Class/Twin Daggers.''' {{Icons|Main}}{{Icons|NGS Daggers}}}}]]
| Twin Daggers Quick Attack = [[Fighter/Skill_Tree|{{#simple-tooltip:AAfter the 4th step of your Normal Attack, an Acceleration Drive, or a Photon Blast, pressing the Normal Attack button at just the right time causes you to attack while moving at high speed.<br>'''Can only be used with Twin Daggers.''' {{Icons|NGS Daggers}}}}]]
| Twin Daggers Quick Attack = [[Fighter/Skill_Tree|{{#simple-tooltip:Twin Daggers Quick Attack|After the 4th step of your Normal Attack, an Acceleration Drive, or a Photon Blast, pressing the Normal Attack button at just the right time causes you to attack while moving at high speed.<br>'''Can only be used with Twin Daggers.''' {{Icons|NGS Daggers}}}}]]
| Dagger Attack Impact = [[Fighter/Skill_Tree|{{#simple-tooltip:Dagger Attack Impact|Builds up a gauge when an enemy is hit with a Photon Art multiple times. Once the gauge is maxed out, a certain number of Normal Attacks will release shockwaves.<br>'''Can only be used with Twin Daggers.''' {{Icons|NGS Daggers}}<br>Times Sustained - 10 Times}}]]
| Dagger Attack Impact = [[Fighter/Skill_Tree|{{#simple-tooltip:Dagger Attack Impact|Builds up a gauge when an enemy is hit with a Photon Art multiple times. Once the gauge is maxed out, a certain number of Normal Attacks will release shockwaves.<br>'''Can only be used with Twin Daggers.''' {{Icons|NGS Daggers}}<br>Times Sustained - 10 Times}}]]
| Saber Extra Attack = [[Fighter/Skill_Tree|{{#simple-tooltip:Saber Extra Attack|Allows you to string up to 4 Normal Attacks.<br>'''Can only be used with a Double Saber.''' {{Icons|NGS Double Saber}}}}]]
| Saber Extra Attack = [[Fighter/Skill_Tree|{{#simple-tooltip:Saber Extra Attack|Allows you to string up to 4 Normal Attacks.<br>'''Can only be used with a Double Saber.''' {{Icons|NGS Double Saber}}}}]]
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| Chain Boost = [[Gunner/Skill_Tree|{{#simple-tooltip:Chain Boost|For a set time after Chain Finisher Boost has triggered, Weapon Actions will change, and attack speed will increase depending on the size of the chain.<br>'''Can only be used by a Main Class/Twin Machine Guns.''' {{Icons|Main}}{{Icons|NGS TMGs}}<br>Duration - 120s<br>Below 50 Chain Attack Speed - 0%<br>Below 80 Chain Attack Speed - +5%<br>Above 81 Chain Attack Speed - +10%<br>Max Attack Speed Increase - 20%}}]]
| Chain Boost = [[Gunner/Skill_Tree|{{#simple-tooltip:Chain Boost|For a set time after Chain Finisher Boost has triggered, Weapon Actions will change, and attack speed will increase depending on the size of the chain.<br>'''Can only be used by a Main Class/Twin Machine Guns.''' {{Icons|Main}}{{Icons|NGS TMGs}}<br>Duration - 120s<br>Below 50 Chain Attack Speed - 0%<br>Below 80 Chain Attack Speed - +5%<br>Above 81 Chain Attack Speed - +10%<br>Max Attack Speed Increase - 20%}}]]
| Chain Trigger Increase = [[Gunner/Skill_Tree|{{#simple-tooltip:Chain Trigger Increase|Increases the Maximum Chain Number of a Chain Trigger to 150. However, potency increase per each chain will be reduced after Chain 101.<br>'''Can only be used by a Main Class/Twin Machine Guns.''' {{Icons|Main}}{{Icons|NGS TMGs}}<br>Maximum Chain Number - 150%<br>Potency Increase per Chain Above 100 Chain - 0.50%<br>Above 101 Chain Attack Speed - +20%}}]]
| Chain Trigger Increase = [[Gunner/Skill_Tree|{{#simple-tooltip:Chain Trigger Increase|Increases the Maximum Chain Number of a Chain Trigger to 150. However, potency increase per each chain will be reduced after Chain 101.<br>'''Can only be used by a Main Class/Twin Machine Guns.''' {{Icons|Main}}{{Icons|NGS TMGs}}<br>Maximum Chain Number - 150%<br>Potency Increase per Chain Above 100 Chain - 0.50%<br>Above 101 Chain Attack Speed - +20%}}]]
| Chain Trigger Count Retain = [[Gunner/Skill_Tree|{{#simple-tooltip:When a Chain Trigger ends without a Chain Finisher Boost, the Chain Number of the next Chain Trigger you use will start at a higher number based on the previous Chain Number.<br>'''Can only be used by a Main Class/Twin Machine Guns.''' {{Icons|Main}}{{Icons|NGS TMGs}}}}]]
| Chain Trigger Count Retain = [[Gunner/Skill_Tree|{{#simple-tooltip:Chain Trigger Count Retain|When a Chain Trigger ends without a Chain Finisher Boost, the Chain Number of the next Chain Trigger you use will start at a higher number based on the previous Chain Number.<br>'''Can only be used by a Main Class/Twin Machine Guns.''' {{Icons|Main}}{{Icons|NGS TMGs}}}}]]
| Stylish Roll Arts = [[Gunner/Skill_Tree|{{#simple-tooltip:Stylish Roll Arts|While Weapon Action is active, pressing the PA button will consume PP to perform a high potency attack.<br>'''Can only be used with Twin Machine Guns.''' {{Icons|NGS TMGs}}<br>Potency - 30<br>Potency During Chain Boost - 32<br>PP Consumption - 10 PP}}]]
| Stylish Roll Arts = [[Gunner/Skill_Tree|{{#simple-tooltip:Stylish Roll Arts|While Weapon Action is active, pressing the PA button will consume PP to perform a high potency attack.<br>'''Can only be used with Twin Machine Guns.''' {{Icons|NGS TMGs}}<br>Potency - 30<br>Potency During Chain Boost - 32<br>PP Consumption - 10 PP}}]]
| Spread Shot Gu = [[Gunner/Skill_Tree|{{#simple-tooltip:Spread Shot|'''[Active Skill]'''<br>Expend a gauge built up by attacks to fire a special close range shotgun blast.<br>'''Can only be used with an Assault Rifle.''' {{Icons|NGS Rifle}}<br>Potency - 840}}]]
| Spread Shot Gu = [[Gunner/Skill_Tree|{{#simple-tooltip:Spread Shot|'''[Active Skill]'''<br>Expend a gauge built up by attacks to fire a special close range shotgun blast.<br>'''Can only be used with an Assault Rifle.''' {{Icons|NGS Rifle}}<br>Potency - 840}}]]
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| Gunblade Focus = [[Slayer/Skill_Tree|{{#simple-tooltip:Gunblade Focus|Build up the Focus Gauge by hitting enemies. Attack Potency and Offensive PP Recovery increase and PP Consumption decreases in accordance with the gauge level. The Focus Gauge will reset to zero after a certain amount of time passes without hitting an enemy.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency Increase Per Level - 1%<br>PP Consuption Reduction Per Level - 1%<br>Offensive PP Recovery Per Level - 2%}}]]
| Gunblade Focus = [[Slayer/Skill_Tree|{{#simple-tooltip:Gunblade Focus|Build up the Focus Gauge by hitting enemies. Attack Potency and Offensive PP Recovery increase and PP Consumption decreases in accordance with the gauge level. The Focus Gauge will reset to zero after a certain amount of time passes without hitting an enemy.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency Increase Per Level - 1%<br>PP Consuption Reduction Per Level - 1%<br>Offensive PP Recovery Per Level - 2%}}]]
| Critical Up = [[Slayer/Skill_Tree|{{#simple-tooltip:Critical Up|Increases Critical Hit Rate.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 0.50%/1.00%/1.50%/2.00%/2.50%/3.00%/3.25%/3.50%/3.75%/<br>4.00%/4.20%/4.40%/4.60%/4.80%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/<br>2.00%/2.20%/2.40%/2.60%/2.80%/3.00%}}]]
| Critical Up = [[Slayer/Skill_Tree|{{#simple-tooltip:Critical Up|Increases Critical Hit Rate.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 0.50%/1.00%/1.50%/2.00%/2.50%/3.00%/3.25%/3.50%/3.75%/<br>4.00%/4.20%/4.40%/4.60%/4.80%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/<br>2.00%/2.20%/2.40%/2.60%/2.80%/3.00%}}]]
| Gallant Attack Up = [[Slayer/Skill_Tree|{{#simple-tooltip:Gallant Attack Up|Increases Critical Hit Rate when attacking boss enemies.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 1.00%/2.00%/3.00%/4.00%/4.20%/4.40%/4.60%/4.80%/4.90%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/2.00%}]]
| Gallant Attack Up = [[Slayer/Skill_Tree|{{#simple-tooltip:Gallant Attack Up|Increases Critical Hit Rate when attacking boss enemies.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 1.00%/2.00%/3.00%/4.00%/4.20%/4.40%/4.60%/4.80%/4.90%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/2.00%}}]]
| Critical Hit PP Gain = [[Slayer/Skill_Tree|{{#simple-tooltip:Critical Hit PP Gain|There is a chance of recovering PP when you land a Critical Hit.<br>{{Icons|Main}} PP Recovery - +4 PP<br>{{Icons|Sub}} PP Recovery - +2 PP<br>Activation Probability - 30%/50%/70%/85%/100%<br>Cooldown - 1s}}]]
| Critical Hit PP Gain = [[Slayer/Skill_Tree|{{#simple-tooltip:Critical Hit PP Gain|There is a chance of recovering PP when you land a Critical Hit.<br>{{Icons|Main}} PP Recovery - +4 PP<br>{{Icons|Sub}} PP Recovery - +2 PP<br>Activation Probability - 30%/50%/70%/85%/100%<br>Cooldown - 1s}}]]
| Short Range Hot Shot = [[Slayer/Skill_Tree|{{#simple-tooltip:Short Range Hot Shot|Increases Potency when you hit an enemy with a Normal Attack at close range.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency - 130%}}]]
| Short Range Hot Shot = [[Slayer/Skill_Tree|{{#simple-tooltip:Short Range Hot Shot|Increases Potency when you hit an enemy with a Normal Attack at close range.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency - 130%}}]]

Revision as of 14:23, 15 June 2024