Template:Skill: Difference between revisions

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<includeonly>{{#switch: {{{1}}}
<includeonly>{{#switch: {{{1}}}
| War Cry = [[Hunter_Skill_Tree|{{#simple-tooltip:War Cry|'''[Active Skill]'''<br>Draws the attention of nearby enemies for a set time. Enemies you hit are more likely to target you.<br>'''Can only be used by a Main Class.'''<br> {{Icons|Main}}}}]]
| War Cry = [[Hunter/Skill_Tree|{{#simple-tooltip:War Cry|'''[Active Skill]'''<br>Draws the attention of nearby enemies for a set time. Enemies you hit are more likely to target you.<br>'''Can only be used by a Main Class.'''<br> {{Icons|Main}}}}]]
| Hunter Physique = [[Hunter_Skill_Tree|{{#simple-tooltip:Hunter Physique|'''[Active Skill]'''<br>Temporarily reduces damage taken, and stops you from being launched or knocked back by enemy attacks.<br>{{Icons|Main}} Damage Taken - 50%/45%/40%/35%/30%<br>{{Icons|Sub}} Damage Taken - 70%/65%/60%/55%/50%<br>Duration - 30s<br>Cooldown - 180s}}]]
| Hunter Physique = [[Hunter/Skill_Tree|{{#simple-tooltip:Hunter Physique|'''[Active Skill]'''<br>Temporarily reduces damage taken, and stops you from being launched or knocked back by enemy attacks.<br>{{Icons|Main}} Damage Taken - 50%/45%/40%/35%/30%<br>{{Icons|Sub}} Damage Taken - 70%/65%/60%/55%/50%<br>Duration - 30s<br>Cooldown - 180s}}]]
| Flash Guard = [[Hunter_Skill_Tree|{{#simple-tooltip:Flash Guard|'''[Passive Skill]'''<br>Reduces damage taken.<br>{{Icons|Main}} Damage Taken - 90%/89%/88%/87%/86%/85%/84%/83%/82%/80%/79%/78%/77%/76%/75%<br>{{Icons|Sub}} Damage Taken - 99%/98%/97%/96%/95%/94%/93%/92%/91%/90%/89%/88%/87%/86%/85%}}]]
| Hunter Physique Short Cycle = [[Hunter/Skill_Tree|{{#simple-tooltip:Hunter Physique Short Cycle|'''[Active Skill]'''<br>Reduces the effect duration of Hunter Physique, but also shortens its cooldown time.<br>Duration - 25s/20s/15s/10s/5s<br>Cooldown - 140s/115s/90s/60s/30s}}]]
| Hunter Physique Extra Shield = [[Hunter/Skill_Tree|{{#simple-tooltip:Hunter Physique Extra Shield|'''[Active Skill]'''<br>Provides shielding when Hunter Physique ends.<br>Deploys a shield only while a PA is in effect, reduces damage received, and protects you from being knocked back or launched.<br>Being hit a certain number of times while the shield is deployed will cause it to deactivate.<br>{{Icons|Main}} Damage Taken - 60%<br>{{Icons|Sub}} Damage Taken - 70%<br>{{Icons|Main}} Shield Durability - 1/2/3<br>{{Icons|Sub}} Shield Durability - 3/3/3}}]]
| #default = This Skill does not exist or is spelled incorrectly. If you believe this is a mistake, please contact one of the site administrators.}}</includeonly>
| Flash Guard = [[Hunter/Skill_Tree|{{#simple-tooltip:Flash Guard|'''[Passive Skill]'''<br>Reduces damage taken.<br>{{Icons|Main}} Damage Taken - 90%/89%/88%/87%/86%/85%/84%/83%/82%/80%/79%/78%/77%/76%/75%<br>{{Icons|Sub}} Damage Taken - 99%/98%/97%/96%/95%/94%/93%/92%/91%/90%/89%/88%/87%/86%/85%}}]]
| Iron Will = [[Hunter/Skill_Tree|{{#simple-tooltip:Iron Will|An incapacitating attack will leave you with 1 HP, and a moment of invulnerability when this skill is triggered.<br>'''Can only be used by a Main Class.''' {{Icons|Main}}<br>Duration - 10s<br>Cooldown 180s}}]]
| Omnidirectional Guard = [[Hunter/Skill_Tree|{{#simple-tooltip:Omnidirectional Guard|Guarding with Weapon Action will protect you from attacks from all directions.<br>'''Can only be used with Hunter Weapons.'''}}]]
| Slow Landing Charge-Hunter = [[Hunter/Skill_Tree|{{#simple-tooltip:Slow Landing Charge-Hunter|Slows fall speed when charging a Photon Art.<br>'''Can only be used with Hunter Weapons.'''}}]]
| Hunter Arts Avenger = [[Hunter/Skill_Tree|{{#simple-tooltip:Hunter Arts Avenger|Taking a hit within a set time of using a Photon Art increases that Photon Art's potency.<br>'''Can only be used with Hunter Weapons.'''<br>Potency - 150%}}]]
| Same Arts Skip Attack-Hunter = [[Hunter/Skill_Tree|{{#simple-tooltip:Same Arts Skip Attack-Hunter|After using the same PA with the same weapon, your next Normal Attack will charge at the third step.<br>'''Can only be used with Hunter Weapons.'''}}]]
| Another Arts Skip Attack-Hunter = [[Hunter/Skill_Tree|{{#simple-tooltip:Same Arts Skip Attack-Hunter|After using different PAs with the same weapon, your next Normal Attack will change at the fourth step. If the combo has fewer than four steps, it will change at the final step.<br>'''Can only be used with Hunter Weapons.'''}}]]
| Hunter Arts Perfect Parry = [[Hunter/Skill_Tree|{{#simple-tooltip:Hunter Arts Perfect Parry|Negate enemy attacks when you release a Photon Art.<br>'''Can only be used with Hunter Weapons.'''}}]]
| Sword Attack Extra = [[Hunter/Skill_Tree|{{#simple-tooltip:Sword Attack Extra|You can string up to 5 Normal Attacks.<br>'''Can only be used with a Sword.''' {{Icons|NGS Sword}}}}]]
| Wired Attack Extra = [[Hunter/Skill_Tree|{{#simple-tooltip:Wired Attack Extra|You can string up to 5 Normal Attacks.<br>'''Can only be used with a Wired Lance.''' {{Icons|NGS Wire}}}}]]
| Partisan Attack Extra = [[Hunter/Skill_Tree|{{#simple-tooltip:Partisan Attack Extra|You can string up to 5 Normal Attacks.<br>'''Can only be used with a Partisan.''' {{Icons|NGS Partisan}}}}]]
| Sword Guard Counter = [[Hunter/Skill_Tree|{{#simple-tooltip:Sword Guard Counter|Performing a Perfect Guard with Weapon Action will automatically unleash a counterattack.<br>'''Can only be used with a Sword.''' {{Icons|NGS Sword}}}}]]
| Sword Arts Over Charge = [[Hunter/Skill_Tree|{{#simple-tooltip:Sword Arts Over Charge|Charging a Photon Art for a set time increases its potency.<br>'''Can only be used with a Sword.''' {{Icons|NGS Sword}}<br>Potency - 200%<br>Charge Time - 3s}}]]
| Wired Anchor Advanced = [[Hunter/Skill_Tree|{{#simple-tooltip:Wired Anchor Advanced|Inputting a direction when Weapon Action is activated, will change its behavior.<br>'''Can only be used with a Wired Lance.''' {{Icons|NGS Wire}}}}]]
| #default = This Skill does not exist or is spelled incorrectly. If you believe this is a mistake, please contact one of the site administrators.}}
</includeonly>

Revision as of 19:14, 31 May 2024