Template:Skill: Difference between revisions

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| Maintain PP Gain = [[Force/Skill_Tree#Maintain PP Gain|{{#simple-tooltip:Maintain PP Gain|If you don't attack or dodge after using a Technique, your PP will recover.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}<br>Potency - 130%}}]]
| Maintain PP Gain = [[Force/Skill_Tree#Maintain PP Gain|{{#simple-tooltip:Maintain PP Gain|If you don't attack or dodge after using a Technique, your PP will recover.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}<br>Potency - 130%}}]]
| Elemental Bullet = [[Force/Skill_Tree#Elemental Bullet|{{#simple-tooltip:Elemental Bullet|Guard with a Weapon Action will add an attack by a Photonic bullet of the same element, when you next use a Technique.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}<br>Potency - 200}}]]
| Elemental Bullet = [[Force/Skill_Tree#Elemental Bullet|{{#simple-tooltip:Elemental Bullet|Guard with a Weapon Action will add an attack by a Photonic bullet of the same element, when you next use a Technique.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}<br>Potency - 200}}]]
| Rod Technique Hold = [[Force/Skill_Tree#Rod Technique Hold|{{#simple-tooltip:Rod Technique Hold|Sidestepping or using Weapon Action while charging a Technique will still maintain the charge status. Also, no PP will be consumed the next time the same technique is used, and the charge time will be shorter.}}]]
| Rod Technique Hold = [[Force/Skill_Tree#Rod Technique Hold|{{#simple-tooltip:Rod Technique Hold|Sidestepping or using Weapon Action while charging a Technique will still maintain the charge status. Also, no PP will be consumed the next time the same technique is used, and the charge time will be shorter.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}}}]]
| Rod React Advanced = [[Force/Skill_Tree#Rod React Advanced|{{#simple-tooltip:Rod React Advanced|Using a Technique while guarding with a Weapon Action or successfully dodging with Sidestep will make you invulnerable for a while.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}}}]]
| Rod React Advanced = [[Force/Skill_Tree#Rod React Advanced|{{#simple-tooltip:Rod React Advanced|Using a Technique while guarding with a Weapon Action or successfully dodging with Sidestep will make you invulnerable for a while.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}}}]]
| Rod Charge Quick Move = [[Force/Skill_Tree#Rod Charge Quick Move|{{#simple-tooltip:Rod Charge Quick Move|Increases your movement speed while charging a Technique.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}}}]]
| Rod Charge Quick Move = [[Force/Skill_Tree#Rod Charge Quick Move|{{#simple-tooltip:Rod Charge Quick Move|Increases your movement speed while charging a Technique.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}}}]]
| Rod Attack Impact = [[Force/Skill_Tree#Rod Attack Impact|{{#simple-tooltip:Rod Attack Impact|Builds up a gauge when an enemy is hit with a Technique multiple times.<br>Once the gauge is maxed out, a certain number of Normal Attacks will become more powerful. The new attacks will be of the same element as the last Technique used.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}<br>Potency - 230<br>Max Stock - 6}}]]
| Rod Attack Impact = [[Force/Skill_Tree#Rod Attack Impact|{{#simple-tooltip:Rod Attack Impact|Builds up a gauge when an enemy is hit with a Technique multiple times.<br>Once the gauge is maxed out, a certain number of Normal Attacks will become more powerful. The new attacks will be of the same element as the last Technique used.<br>'''Can only be used with a Rod.'''{{Icons|NGS Rod}}<br>Potency - 230<br>Max Stock - 6}}]]
| Elemental Bullet Extended = [[Force/Skill_Tree#Elemental Bullet Extended|{{#simple-tooltip:Elemental Bullet Extended|If you refrain from attacking or dodging after using a technique, you will accumulate Elemental Bullets.<br>'''Can only be used by a Main Class/Rod.''' {{Icons|Main}}{{Icons|NGS Rod}}<br>Cooldown - 20s}}]]
| Elemental Bullet Extended = [[Force/Skill_Tree#Elemental Bullet Extended|{{#simple-tooltip:Elemental Bullet Extended|If you refrain from attacking or dodging after using a technique, you will accumulate Elemental Bullets.<br>'''Can only be used by a Main Class/Rod.''' {{Icons|Main}}{{Icons|NGS Rod}}<br>Cooldown - 20s}}]]
| Rod Technique PP Well Up = [[Force/Skill_Tree#Rod Technique PP Well Up|{{#simple-tooltip:Rod Technique PP Well Up|You recover PP naturally while activating Techniques, however, your natural PP recovery speed is reduced.<br>''Can only be used by a Main Class/Rod.''' {{Icons|Main}}{{Icons|NGS Rod}}}}]]
| Rod Technique PP Well Up = [[Force/Skill_Tree#Rod Technique PP Well Up|{{#simple-tooltip:Rod Technique PP Well Up|You recover PP naturally while activating Techniques, however, your natural PP recovery speed is reduced.<br>'''Can only be used by a Main Class/Rod.''' {{Icons|Main}}{{Icons|NGS Rod}}}}]]
| Tricky Capacitor Fo = [[Force/Skill_Tree#Tricky Capacitor|{{#simple-tooltip:Tricky Capacitor|'''[Active Skill]'''<br>Expend a gauge built up by attacks to fire a special long range attack.<br>'''Can only be used with a Talis.'''<br>Potency - 750}}]]
| Tricky Capacitor Fo = [[Force/Skill_Tree#Tricky Capacitor|{{#simple-tooltip:Tricky Capacitor|'''[Active Skill]'''<br>Expend a gauge built up by attacks to fire a special long range attack.<br>'''Can only be used with a Talis.''' {{Icons|NGS Talis}}<br>Potency - 750}}]]
| Talis Bloom Revoke Fo = [[Force/Skill_Tree#Talis Bloom Revoke|{{#simple-tooltip:Talis Bloom Revoke|Pressing and holding the Weapon Action button will cancel your Talis deployment by a Photon Art.<br>'''Can only be used with a Talis.'''}}]]
| Talis Bloom Revoke Fo = [[Force/Skill_Tree#Talis Bloom Revoke|{{#simple-tooltip:Talis Bloom Revoke|Pressing and holding the Weapon Action button will cancel your Talis deployment by a Photon Art.<br>'''Can only be used with a Talis.''' {{Icons|NGS Talis}}}}]]
| Talis Bloom After PP Gain Fo = [[Force/Skill_Tree#Talis Bloom After PP Gain|{{#simple-tooltip:Talis Bloom After PP Gain|At the end of a Talis deployment triggered by a Photon Art, you recover PP based on the number of times a Technique was used while it was deployed.<br>'''Can only be used by a Main Class/Talis.'''<br>PP Recovery - +4 PP<br>Max PP Recovery - +60 PP}}]]
| Talis Bloom After PP Gain Fo = [[Force/Skill_Tree#Talis Bloom After PP Gain|{{#simple-tooltip:Talis Bloom After PP Gain|At the end of a Talis deployment triggered by a Photon Art, you recover PP based on the number of times a Technique was used while it was deployed.<br>'''Can only be used by a Main Class/Talis.''' {{Icons|Main}}{{Icons|NGS Talis}}<br>PP Recovery - +4 PP<br>Max PP Recovery - +60 PP}}]]
| Talis Sign Marking Fo = [[Force/Skill_Tree#Talis Sign Marking|{{#simple-tooltip:Talis Sign Marking|Hitting an enemy several times with a Normal Attack or Weapon Action will mark the enemy. Increases damage done to marked enemies by Techniques when a Talis is deployed.<br>'''Can only be used with a Talis.'''<br>Potency - 105%}}]]
| Talis Sign Marking Fo = [[Force/Skill_Tree#Talis Sign Marking|{{#simple-tooltip:Talis Sign Marking|Hitting an enemy several times with a Normal Attack or Weapon Action will mark the enemy. Increases damage done to marked enemies by Techniques when a Talis is deployed.<br>'''Can only be used with a Talis.''' {{Icons|NGS Talis}}<br>Potency - 105%}}]]
| Floating Pillbox Multirock Fo = [[Force/Skill_Tree#Floating Pillbox Multirock|{{#simple-tooltip:Talis Sign Marking|When Weapon Action is activated, attack multiple enemies intermittently for a set time by not performing a directional input.<br>'''Can only be used with a Talis.'''<br>PP Recovery - +15 PP}}]]
| Floating Pillbox Multirock Fo = [[Force/Skill_Tree#Floating Pillbox Multirock|{{#simple-tooltip:Talis Sign Marking|When Weapon Action is activated, attack multiple enemies intermittently for a set time by not performing a directional input.<br>'''Can only be used with a Talis.''' {{Icons|NGS Talis}}<br>PP Recovery - +15 PP}}]]
| Tricky Capacitor Bloom Flourish Fo = [[Force/Skill_Tree#Tricky Capacitor Bloom Flourish|{{#simple-tooltip:Tricky Capacitor Bloom Flourish|While a Talis is deployed by a Photon Art, Tricky Capacitor's attack will change depending on the deployment state.<br>'''Can only be used with a Talis.'''}}]]
| Tricky Capacitor Bloom Flourish Fo = [[Force/Skill_Tree#Tricky Capacitor Bloom Flourish|{{#simple-tooltip:Tricky Capacitor Bloom Flourish|While a Talis is deployed by a Photon Art, Tricky Capacitor's attack will change depending on the deployment state.<br>'''Can only be used with a Talis.''' {{Icons|NGS Talis}}}}]]
| Tricky Capacitor Gauge Amplifier Fo = [[Force/Skill_Tree#Tricky Capacitor Gauge Amplifier|{{#simple-tooltip:Tricky Capacitor Gauge Amplifier|While your Talis is deployed due to a Photon Art, the level of your Tricky Capacitor gauge increases when you attack an enemy's elemental weak point with a Technique.<br>'''Can only be used by a Main Class/Talis.'''<br>Gauge Accumulation Rate - 250%}}]]
| Tricky Capacitor Gauge Amplifier Fo = [[Force/Skill_Tree#Tricky Capacitor Gauge Amplifier|{{#simple-tooltip:Tricky Capacitor Gauge Amplifier|While your Talis is deployed due to a Photon Art, the level of your Tricky Capacitor gauge increases when you attack an enemy's elemental weak point with a Technique.<br>'''Can only be used by a Main Class/Talis.''' {{Icons|Main}}{{Icons|NGS Talis}}<br>Gauge Accumulation Rate - 250%}}]]
| Tricky Capacitor Quick Recharge = [[Force/Skill_Tree#Tricky Capacitor Quick Recharge|{{#simple-tooltip:Tricky Capacitor Quick Recharge|For a limited time after unleashing Tricky Capacitor, the Tricky Capacitor gauge will fill faster.<br>'''Can only be used by a Main Class/Talis.'''<br>Gauge Accumulation Rate - 150%<br>Effect Duration - 20s}}]]
| Tricky Capacitor Quick Recharge = [[Force/Skill_Tree#Tricky Capacitor Quick Recharge|{{#simple-tooltip:Tricky Capacitor Quick Recharge|For a limited time after unleashing Tricky Capacitor, the Tricky Capacitor gauge will fill faster.<br>'''Can only be used by a Main Class/Talis.''' {{Icons|Main}}{{Icons|NGS Talis}}<br>Gauge Accumulation Rate - 150%<br>Effect Duration - 20s}}]]
| PP Recovery Boost = [[Force/Skill_Tree#PP Recovery Boost|{{#simple-tooltip:PP Recovery Boost|Increases natural PP recovery.<br>{{Icons|Main}} Natural PP Recovery<br>⌊ 150%/156%/162%/166%/172%/178%/184%/190%/195%/<br>200%/202%/204%/206%/208%/210%<br>{{Icons|Sub}} Natural PP Recovery<br>⌊ 110%/114%/118%/122%/126%/130%/135%/140%/145%/<br>150%/152%/154%/156%/158%/160%}}]]
| PP Recovery Boost = [[Force/Skill_Tree#PP Recovery Boost|{{#simple-tooltip:PP Recovery Boost|Increases natural PP recovery.<br>{{Icons|Main}} Natural PP Recovery<br>⌊ 150%/156%/162%/166%/172%/178%/184%/190%/195%/<br>200%/202%/204%/206%/208%/210%<br>{{Icons|Sub}} Natural PP Recovery<br>⌊ 110%/114%/118%/122%/126%/130%/135%/140%/145%/<br>150%/152%/154%/156%/158%/160%}}]]
| Eradication PP Gain = [[Force/Skill_Tree#Eradication PP Gain|{{#simple-tooltip:Eradication PP Gain|Recovers your PP when nearby enemies are defeated or are downed.<br>PP Recovered - 5%}}]]
| Eradication PP Gain = [[Force/Skill_Tree#Eradication PP Gain|{{#simple-tooltip:Eradication PP Gain|Recovers your PP when nearby enemies are defeated or are downed.<br>PP Recovered - 5%}}]]
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| Blade Arts Parry Counter Edge = [[Bouncer/Skill_Tree#Blade Arts Parry Counter Edge|{{#simple-tooltip:Blade Arts Parry Counter Edge|Unleash a counter when you successfully negate an attack with Blade Arts Parry.<br>'''Can only be used by a Main Class/Soaring Blades.''' {{Icons|Main}}{{Icons|NGS Blades}}}}]]
| Blade Arts Parry Counter Edge = [[Bouncer/Skill_Tree#Blade Arts Parry Counter Edge|{{#simple-tooltip:Blade Arts Parry Counter Edge|Unleash a counter when you successfully negate an attack with Blade Arts Parry.<br>'''Can only be used by a Main Class/Soaring Blades.''' {{Icons|Main}}{{Icons|NGS Blades}}}}]]
| Pinion Blade = [[Bouncer/Skill_Tree#Pinion Blade|{{#simple-tooltip:Pinion Blade|'''[Active Skill]'''<br>Unleashes a powerful forward slash by expending a gauge built up via attacking.<br>'''Can only be used with Soaring Blades.''' {{Icons|NGS Blades}}<br>Potency - 2800<br>Cooldown - 30s}}]]
| Pinion Blade = [[Bouncer/Skill_Tree#Pinion Blade|{{#simple-tooltip:Pinion Blade|'''[Active Skill]'''<br>Unleashes a powerful forward slash by expending a gauge built up via attacking.<br>'''Can only be used with Soaring Blades.''' {{Icons|NGS Blades}}<br>Potency - 2800<br>Cooldown - 30s}}]]
| Photon Blade Protect = [[Bouncer/Skill_Tree#Photon Blade Protect|{{#simple-tooltip:Photon Blade Protect|Negate enemy attacks when you use a Weapon Action.<br>'''Can only be used with Soaring Blades.''' {{Icons|NGS Blades}}}}]]
| Blade Arts Alternation = [[Bouncer/Skill_Tree#Blade Arts Alternation|{{#simple-tooltip:Blade Arts Alternation|Pressing a different Photon Art button at just the right time while performing a Photon Art will unleash the former's Variant Attack.<br>'''Can only be used with Soaring Blades.''' {{Icons|NGS Blades}}}}]]
| Jet Attack Extra = [[Bouncer/Skill_Tree#Jet Attack Extra|{{#simple-tooltip:Jet Attack Extra|You can string 4 Normal Attacks together.<br>'''Can only be used with Jet Boots.''' {{Icons|NGS Boots}}}}]]
| Jet Attack Extra = [[Bouncer/Skill_Tree#Jet Attack Extra|{{#simple-tooltip:Jet Attack Extra|You can string 4 Normal Attacks together.<br>'''Can only be used with Jet Boots.''' {{Icons|NGS Boots}}}}]]
| Jetsweep Jolt = [[Bouncer/Skill_Tree#Jetsweep Jolt|{{#simple-tooltip:Jetsweep Jolt|'''[Active Skill]'''<br>Build up the gauge by attacking or dodging, then expend it to fire a single powerful blast.<br>'''Can only be used with Jet Boots.''' {{Icons|NGS Boots}}<br>Potency - 1620<br>Cooldown - 20s}}]]
| Jetsweep Jolt = [[Bouncer/Skill_Tree#Jetsweep Jolt|{{#simple-tooltip:Jetsweep Jolt|'''[Active Skill]'''<br>Build up the gauge by attacking or dodging, then expend it to fire a single powerful blast.<br>'''Can only be used with Jet Boots.''' {{Icons|NGS Boots}}<br>Potency - 1620<br>Cooldown - 20s}}]]
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| Gunblade Focus = [[Slayer/Skill_Tree#Gunblade Focus|{{#simple-tooltip:Gunblade Focus|Build up the Focus Gauge by hitting enemies. Attack Potency and Offensive PP Recovery increase and PP Consumption decreases in accordance with the gauge level. The Focus Gauge will reset to zero after a certain amount of time passes without hitting an enemy.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency Increase Per Level - 1%<br>PP Consuption Reduction Per Level - 1%<br>Offensive PP Recovery Per Level - 2%}}]]
| Gunblade Focus = [[Slayer/Skill_Tree#Gunblade Focus|{{#simple-tooltip:Gunblade Focus|Build up the Focus Gauge by hitting enemies. Attack Potency and Offensive PP Recovery increase and PP Consumption decreases in accordance with the gauge level. The Focus Gauge will reset to zero after a certain amount of time passes without hitting an enemy.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency Increase Per Level - 1%<br>PP Consuption Reduction Per Level - 1%<br>Offensive PP Recovery Per Level - 2%}}]]
| Critical Up = [[Slayer/Skill_Tree#Critical Up|{{#simple-tooltip:Critical Up|Increases Critical Hit Rate.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 0.50%/1.00%/1.50%/2.00%/2.50%/3.00%/3.25%/3.50%/3.75%/<br>4.00%/4.20%/4.40%/4.60%/4.80%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/<br>2.00%/2.20%/2.40%/2.60%/2.80%/3.00%}}]]
| Critical Up = [[Slayer/Skill_Tree#Critical Up|{{#simple-tooltip:Critical Up|Increases Critical Hit Rate.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 0.50%/1.00%/1.50%/2.00%/2.50%/3.00%/3.25%/3.50%/3.75%/<br>4.00%/4.20%/4.40%/4.60%/4.80%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/<br>2.00%/2.20%/2.40%/2.60%/2.80%/3.00%}}]]
| Gallant Attack Up = [[Slayer/Skill_Tree#Gallant Attack Up|{{#simple-tooltip:Gallant Attack Up|Increases Critical Hit Rate when attacking boss enemies.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 1.00%/2.00%/3.00%/4.00%/4.20%/4.40%/4.60%/4.80%/4.90%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/2.00%}}]]
| Gallant Attack Critical Up = [[Slayer/Skill_Tree#Gallant Attack Critical Up|{{#simple-tooltip:Gallant Attack Critical Up|Increases Critical Hit Rate when attacking boss enemies.<br>{{Icons|Main}} Critical Hit Rate Increase<br>⌊ 1.00%/2.00%/3.00%/4.00%/4.20%/4.40%/4.60%/4.80%/4.90%/5.00%<br>{{Icons|Sub}} Critical Hit Rate Increase<br>⌊ 0.20%/0.40%/0.60%/0.80%/1.00%/1.20%/1.40%/1.60%/1.80%/2.00%}}]]
| Critical Hit PP Gain = [[Slayer/Skill_Tree#Critical Hit PP Gain|{{#simple-tooltip:Critical Hit PP Gain|There is a chance of recovering PP when you land a Critical Hit.<br>{{Icons|Main}} PP Recovery - +4 PP<br>{{Icons|Sub}} PP Recovery - +2 PP<br>Activation Probability - 30%/50%/70%/85%/100%<br>Cooldown - 1s}}]]
| Critical Hit PP Gain = [[Slayer/Skill_Tree#Critical Hit PP Gain|{{#simple-tooltip:Critical Hit PP Gain|There is a chance of recovering PP when you land a Critical Hit.<br>{{Icons|Main}} PP Recovery - +4 PP<br>{{Icons|Sub}} PP Recovery - +2 PP<br>Activation Probability - 30%/50%/70%/85%/100%<br>Cooldown - 1s}}]]
| Short Range Hot Shot = [[Slayer/Skill_Tree#Short Range Hot Shot|{{#simple-tooltip:Short Range Hot Shot|Increases Potency when you hit an enemy with a Normal Attack at close range.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency - 130%}}]]
| Short Range Hot Shot = [[Slayer/Skill_Tree#Short Range Hot Shot|{{#simple-tooltip:Short Range Hot Shot|Increases Potency when you hit an enemy with a Normal Attack at close range.<br>'''Can only be used with Gunblades.''' {{Icons|NGS Gunblade}}<br>Potency - 130%}}]]

Latest revision as of 15:29, 27 June 2024