Template:PotLevel: Difference between revisions
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|5 = [redacted] |
|5 = [redacted] |
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|6 = [redacted] |
|6 = [redacted] |
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⚫ | |||
⚫ | |||
|1 = Stationary Damage Resist +5%; 10% Chance to be banned on hit |
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|2 = Stationary Damage Resist +10%; 5% Chance to be banned on hit |
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|3 = Stationary Damage Resist +15%; 4% Chance to be banned on hit |
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|4 = Stationary Damage Resist +20%; 3% Chance to be banned on hit |
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|5 = Stationary Damage Resist +30%; 2% Chance to be banned on hit |
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|6 = Stationary Damage Resist +50%; 0% Chance to be banned on hit |
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| Basic Attack Unit III= |
| Basic Attack Unit III= |
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| Impervious Unit= |
| Impervious Unit= |
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{{#switch: {{{2}}} |
{{#switch: {{{2}}} |
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|1 = Potency +19%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + |
|1 = Potency +19%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
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|2 = Potency +21%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + |
|2 = Potency +21%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
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|3 = Potency +24%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + |
|3 = Potency +24%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
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|4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + |
|4 = Potency +25%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at Max HP. |
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|5 = Potency +26%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + |
|5 = Potency +26%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at 90% or higher HP. |
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|6 = Potency +48%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides + |
|6 = Potency +48%; Prevents you from being launched or knocked back by enemy attacks and creates a barrier that provides +60% Damage Resistance when at 90% or higher HP. |
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}} |
}} |
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| Coruscating Unit= |
| Coruscating Unit= |
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|4 = Potency +23%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped. |
|4 = Potency +23%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped. |
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|5 = Potency +25%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped. |
|5 = Potency +25%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 15 seconds. Starts 15 seconds after being equipped. |
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|6 = Potency +31%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown |
|6 = Potency +31%; PP Consumption -20%, Critical Hit Rate +10%. Effect lost when damage is taken. Cooldown 10 seconds. Starts 10 seconds after being equipped. |
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}} |
}} |
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| Soothing Unit= |
| Soothing Unit= |
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|6 = Potency +36%; PA and Technique Potency +5%; PP Consumption +10% |
|6 = Potency +36%; PA and Technique Potency +5%; PP Consumption +10% |
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}} |
}} |
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| Foundation Unit= |
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⚫ | |||
|1 = Potency +25%; After being equipped for 10 seconds: Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast |
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|2 = Potency +28%; After being equipped for 10 seconds: Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|3 = Potency +31%; After being equipped for 10 seconds: Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|4 = Potency +34%; After being equipped for 10 seconds: Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|5 = Potency +35%; After being equipped for 10 seconds: Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|6 = Potency +41%; After being equipped for 10 seconds: Damage Resistance +25% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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⚫ | |||
⚫ | |||
{{#switch: {{{2}}} |
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|1 = Potency +25%; After being equipped for 10 seconds: PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast |
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|2 = Potency +28%; After being equipped for 10 seconds: PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|3 = Potency +31%; After being equipped for 10 seconds: PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|4 = Potency +34%; After being equipped for 10 seconds: PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|5 = Potency +35%; After being equipped for 10 seconds: PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|6 = Potency +41%; After being equipped for 10 seconds: PP Consumption -10% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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}} |
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| Origin Unit= |
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{{#switch: {{{2}}} |
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|1 = Potency +25%; After being equipped for 10 seconds; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast |
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|2 = Potency +28%; After being equipped for 10 seconds; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|3 = Potency +31%; After being equipped for 10 seconds; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|4 = Potency +34%; After being equipped for 10 seconds; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|5 = Potency +35%; After being equipped for 10 seconds; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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|6 = Potency +41%; After being equipped for 10 seconds; Natural PP Recovery Speed +15% when HP at 95% or greater; Up to 50% HP recovery after Photon Blast activation |
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}} |
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| Eruption Unit= |
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{{#switch: {{{2}}} |
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|1 = Potency +27%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast; Up to 3% with multiple stacked effects |
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|2 = Potency +30%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast; Up to 3% with multiple stacked effects |
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|3 = Potency +33%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast; Up to 3% with multiple stacked effects |
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|4 = Potency +36%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast; Up to 3% with multiple stacked effects |
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|5 = Potency +37%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast; Up to 3% with multiple stacked effects |
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|6 = Potency +43%; +1% damage to an enemy for 90 seconds after hitting it with a Photon Blast; Up to 3% with multiple stacked effects |
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}} |
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| Battleflag Unit= |
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{{#switch: {{{2}}} |
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|1 = Potency +23%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5% |
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|2 = Potency +26%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5% |
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|3 = Potency +29%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5% |
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|4 = Potency +32%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5% |
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|5 = Potency +33%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5% |
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|6 = Potency +38%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5% |
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}}| Season Revolution Unit= |
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{{#switch: {{{2}}} |
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|1 = Potency +xx%/Damage Resistance +10%/PP Consumption -10%/Photon Blast Gauge Charge when attacking +10% |
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|2 = Potency +xx%/Damage Resistance +10%/PP Consumption -10%/Photon Blast Gauge Charge when attacking +10% |
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|3 = Potency +xx%/Damage Resistance +10%/PP Consumption -10%/Photon Blast Gauge Charge when attacking +10% |
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|4 = Potency +xx%/Damage Resistance +10%/PP Consumption -10%/Photon Blast Gauge Charge when attacking +10% |
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|5 = Potency +xx%/Damage Resistance +10%/PP Consumption -10%/Photon Blast Gauge Charge when attacking +10% |
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|6 = Potency +38%/Damage Resistance +10%/PP Consumption -10%/Photon Blast Gauge Charge when attacking +10% |
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}} |
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|#default = This potential hasn't been defined. It can be defined here: [https://pso2ngs.wiki/wiki/Template:PotLevel?action=edit] |
|#default = This potential hasn't been defined. It can be defined here: [https://pso2ngs.wiki/wiki/Template:PotLevel?action=edit] |
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}}</includeonly><noinclude> |
}}</includeonly><noinclude> |