Rokz

Revision as of 09:41, 12 June 2024 by MilleMarteaux (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Rokz
Weapons: All except Harmonizer (NGS)
Rarity:
Level Req: 52
ATK (NGS) Attack Power
Base Attack +60 +70 +80 +90
353 536 730 769 926
Damage Variance Compound (NGS) Element
75-100% -
Potential (NGS) Revolutionary Unit
Weapons: Sword (NGS)Knuckles (NGS)Katana (NGS)Rifle (NGS)Wand (NGS)
Lv.6: Potency +48%; 30% PP Recovery when you take damage. 10 sec cooldown.
Potential (NGS) Desperation Unit
Weapons: Wired Lance (NGS)Daggers (NGS)Twin Machineguns (NGS)Gunblade (NGS)Rod (NGS)Jet Boots (NGS)
Lv.6: Potency +29%; Critical Hit Rate +30% when PP is below 70%.
Potential (NGS) Staccato Unit
Weapons: Partizan (NGS)Double Saber (NGS)Soaring Blades (NGS)Launcher (NGS)Bow (NGS)Talis (NGS)
Lv.6: Potency +48%; Offensive PP Recovery +30% for 10 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown.
Miscellaneous
N-Meseta Marketable: NGS Weapon Camo Icon Almati: Color Variant (NGS) CV:


The Rokz series is a Rarity weapon series introduced on June 8th, 2022.

This series can be listed on player shops.

Weapon Coverage

The Rokz series is divided into multiple subseries, these subseries are purely cosmetic with their potentials being determined by external factors.

Revolutionary Unit Weapons:
  Rokz Roughewn Sword
  Rokz Roughewn Knuckles
  Rokz Roughewn Katana
  Rokz Roughewn Rifle
  Rokz Roughewn Wand

Desperation Unit Weapons:
  Rokz Sixiemes Wire
  Rokz Sixiemes Daggers
  Rokz Sixiemes Machine Guns
  Rokz Sixiemes Gunblade
  Rokz Sixiemes Rod
  Rokz Sixiemes Boots

Staccato Unit Weapons:
  Rokz Curva Spear
  Rokz Curva Saber
  Rokz Curva Blades
  Rokz Curva Launcher
  Rokz Curva Bow
  Rokz Curva Talis

Unique Properties

The Rokz series has multiple potentials and Color Variants, and a multi-weapon will inherit both the CV effect and potential of the primary weapon. For instance, if you create a Rifle/Launcher, both weapons will have the effects of Stacatto Unit, while if you create a Launcher/Rifle, both weapons will have the effetcts of Revolutionary Unit instead.

This series is used in the creation of the Kaizaar series.

Stats and Potential

The Rokz series has multiple potentials, which are Revolutionary Unit, Desperation Unit, and Staccato Unit.

Revolutionary Unit restores PP when you take damage from an enemy attack. This effect can only trigger once every 10 seconds. Damage taken from status conditions such as Burn or other sources that are not direct enemy attacks does not trigger this effect.

Desperation Unit sharply increases Critical Hit rate when your PP falls below 50% of your maximum. This activates immediately, and the Photon Art that sets your PP below the activation point will gain the bonus Critical Hit rate before any damage is calculated.

At level 5, the activation PP amount becomes 70% instead.

Staccato Unit increases on-hit PP regeneration when you land an attack for a limited time. Every attack landed will extend the duration of this effect, but once the effect expires, you cannot refresh it again for ten seconds.

Drop Info

Individual Rokz weapons drop from specific bosses in the Kvaris region, while all Rokz weapons drop from Dark Falz Interception and Vardias.

Other Trivia

This series was originally meant to be three individual weapon series, but due to player feedback with the Multi Weapon system on the lack of ability to create multi-weapons with other on-tier series such as Gothica and Quintel, it was merged into a single series.