Rokz: Difference between revisions
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Line 8:
|atk2=730
|atk3=769
|atk4=926
|variance=75
|pot1=Revolutionary Unit
|weaponset1={{Icons|NGS Sword}}{{Icons|NGS Knuckles}}{{Icons|NGS Katana}}{{Icons|NGS Rifle}}{{Icons|NGS Wand}}
|pot1desc=restores PP when you take damage from an enemy attack. This effect can only trigger once every 10 seconds. Damage taken from status conditions such as [[Downs|Burn]] or other sources that are not direct enemy attacks does not trigger this effect.
|pot2=Desperation Unit
|weaponset2={{Icons|NGS Wired Lance}}{{Icons|NGS Daggers}}{{Icons|NGS Twin Machine Guns}}{{Icons|NGS Gunblade}}{{Icons|NGS Rod}}{{Icons|NGS Boots}}
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|marketable={{Icons|UICheckMarkIcon}}
|coverage1={{Icons|NGS Sword}} Rokz Roughewn Sword<br>{{Icons|NGS Knuckles}} Rokz Roughewn Knuckles<br>{{Icons|NGS Katana}} Rokz Roughewn Katana<br>{{Icons|NGS Rifle}} Rokz Roughewn Rifle<br>{{Icons|NGS Wand}} Rokz Roughewn Wand
|coverage2=
|coverage3={{Icons|NGS Partisan}} Rokz Curva Spear<br>{{Icons|NGS Saber}} Rokz Curva Saber<br>{{Icons|NGS Blades}} Rokz Curva
|camo={{Icons|UICheckMarkIcon}}
|cv={{Icons|UICheckMarkIcon}}
|
Latest revision as of 09:41, 12 June 2024
Rokz | |||||||||
---|---|---|---|---|---|---|---|---|---|
Weapons: All except | |||||||||
Rarity: | |||||||||
Level Req: 52 | |||||||||
Attack Power | |||||||||
Base Attack | +60 | +70 | +80 | +90 | |||||
353 | 536 | 730 | 769 | 926 | |||||
Damage Variance | Element | ||||||||
75-100% | - | ||||||||
Revolutionary Unit | |||||||||
Weapons: | |||||||||
Lv.6: | Potency +48%; 30% PP Recovery when you take damage. 10 sec cooldown. | ||||||||
Desperation Unit | |||||||||
Weapons: | |||||||||
Lv.6: | Potency +29%; Critical Hit Rate +30% when PP is below 70%. | ||||||||
Staccato Unit | |||||||||
Weapons: | |||||||||
Lv.6: | Potency +48%; Offensive PP Recovery +30% for 10 seconds when landing an attack. Landing an attack again will extend the duration. 10 sec cooldown. | ||||||||
Miscellaneous | |||||||||
Marketable: | Almati: | CV: | |||||||
The Rokz series is a Rarity weapon series introduced on June 8th, 2022.
This series can be listed on player shops.
Weapon Coverage
The Rokz series is divided into multiple subseries, these subseries are purely cosmetic with their potentials being determined by external factors.
Revolutionary Unit Weapons:
Rokz Roughewn Sword
Rokz Roughewn Knuckles
Rokz Roughewn Katana
Rokz Roughewn Rifle
Rokz Roughewn Wand
Desperation Unit Weapons:
Rokz Sixiemes Wire
Rokz Sixiemes Daggers
Rokz Sixiemes Machine Guns
Rokz Sixiemes Gunblade
Rokz Sixiemes Rod
Rokz Sixiemes Boots
Staccato Unit Weapons:
Rokz Curva Spear
Rokz Curva Saber
Rokz Curva Blades
Rokz Curva Launcher
Rokz Curva Bow
Rokz Curva Talis
Unique Properties
The Rokz series has multiple potentials and Color Variants, and a multi-weapon will inherit both the CV effect and potential of the primary weapon. For instance, if you create a Rifle/Launcher, both weapons will have the effects of Stacatto Unit, while if you create a Launcher/Rifle, both weapons will have the effetcts of Revolutionary Unit instead.
This series is used in the creation of the Kaizaar series.
Stats and Potential
The Rokz series has multiple potentials, which are Revolutionary Unit, Desperation Unit, and Staccato Unit.
Revolutionary Unit restores PP when you take damage from an enemy attack. This effect can only trigger once every 10 seconds. Damage taken from status conditions such as Burn or other sources that are not direct enemy attacks does not trigger this effect.
Desperation Unit sharply increases Critical Hit rate when your PP falls below 50% of your maximum. This activates immediately, and the Photon Art that sets your PP below the activation point will gain the bonus Critical Hit rate before any damage is calculated.
At level 5, the activation PP amount becomes 70% instead.
Staccato Unit increases on-hit PP regeneration when you land an attack for a limited time. Every attack landed will extend the duration of this effect, but once the effect expires, you cannot refresh it again for ten seconds.
Drop Info
Individual Rokz weapons drop from specific bosses in the Kvaris region, while all Rokz weapons drop from Dark Falz Interception and Vardias.
Other Trivia
This series was originally meant to be three individual weapon series, but due to player feedback with the Multi Weapon system on the lack of ability to create multi-weapons with other on-tier series such as Gothica and Quintel, it was merged into a single series.