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Line Strike Cards: Difference between revisions

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'''''Line Strike isn't accessible until July 10th 2024, information provided may be subject to change and has been obtained through various official sources.'''''
{| class="wikitable" style="margin: auto;"
! {{Icons|NGS Fire}} [[Line_Strike_Cards#Fire_Cards|Fire Cards]] || {{Icons|NGS Ice}} [[Line_Strike_Cards#Ice_Cards|Ice Cards]] || {{Icons|NGS Lightning}} [[Line_Strike_Cards#Lightning_Cards|Lightning Cards]]|| {{Icons|NGS Wind}} [[Line_Strike_Cards#Wind_Cards|Wind Cards]] || {{Icons|NGS Light}} [[Line_Strike_Cards#Light_Cards|Light Cards]] || {{Icons|NGS Dark}} [[Line_Strike_Cards#Dark_Cards|Dark Cards]]
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===Card Elements===
 
[[Line Strike Cards]] are each tied to an Element, meaning there are 6 different Elements of Cards. You will need to consider the Elements you're Deck consists of when building in order to [[Line_Strike#Overwriting_Cards|Overwrite Cards]] and make effective use of their [[Line_StrikeLine_Strike_Cards#Card_Skills|Skills]].
 
* {{Icons|NGS Fire}} [[Line_Strike_Cards#Fire_Cards|Fire Cards]]
* {{Icons|NGS Ice}} [[Line_Strike_Cards#Ice_Cards|Ice Cards]]
* {{Icons|NGS Lightning}} [[Line_Strike_Cards#Lightning_Cards|Lightning Cards]]
* {{Icons|NGS Wind}} [[Line_Strike_Cards#Wind_Cards|Wind Cards]]
* {{Icons|NGS Light}} [[Line_Strike_Cards#Light_Cards|Light Cards]]
* {{Icons|NGS Dark}} [[Line_Strike_Cards#Dark_Cards|Dark Cards]]
 
In addition to this there are Holo Foil variants for each card, this has no impact on the performance of a card, however they are rarer and have a cosmetic effect over them.
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=={{Icons|NGS Fire}} Fire Cards==
Fire Cards consist of a mix of Passive, Support and Disrupt Cards, the main draw of this Element is their Passive Cards that have access to United Front, a Passive Skill which allows cards with it to become stronger when there are more allies.
 
Fire Cards don't really have a drawback as they thrive in decks with other Fire Cards and other Elements, this makes them useful for either temporarily filling the rest of a deck or acting as the glue which further strengthens your current deck.
{{:Fire Cards}}
 
=={{Icons|NGS Ice}} Ice Cards==
Ice Cards consist of a mix of Support and Disrupt cards, however the main draw of this Element is that they have access to strong Disrupt Cards with the Debuff Enemy Skill, which can reduce enemies' attack allowing you to get the upper hand in a game.
 
The main drawback of Ice Cards is their lack of strong Support, for this reason it may be beneficial to mix with another Element like Fire or Light which excel at emboldening your own defences.
{{:Ice Cards}}
 
=={{Icons|NGS Lightning}} Lightning Cards==
Lightning Cards consist of a mix of Support and Disrupt cards, however the main draw of this Element is that their Passive Cards have access to Base Buster, a Passive Skill which allows specific cards to deal an additional point of damage the first time they attack a Base allowing for speedy wins if you manage to catch your opponent off guard.
 
The main drawback of Lightning Cards is their lack of variety in Disrupt Cards, for this reason it may be beneficial to mix with another Element like Dark or Ice which excel at weakening the enemies' defences.
{| class="wikitable table-bordered table-responsive-md" style="text-align:center; display: inline-table; width:625px;"
{{:Lightning_Cards}}
! colspan="2" | Card
! colspan="4" | {{Icons|NGS Lightning}} Explorer - Afin
|-
! width="50px;" | PP
! width="50px;" | Attack
! width="300px;" | Skill
! width="225px;" colspan="3" | Affected Area
|-
| width="100px;" rowspan="3" colspan="2" | [[File:NGSUICardAfin.png|160px]]
| rowspan="3" | <big>'''Debuff Enemy'''<br>Decrease target enemies' Attack.</big>
| height="75px;" width="75px;" style="background-color:#b86464;" |
| height="75px;" width="75px;" style="background-color:#b86464;" |
| height="75px;" width="75px;" style="background-color:#b86464;" |
|-
| height="75px;" width="75px;" style="background-color:#ff8989;" | <big>'''-2'''</big>
| height="75px;" width="75px;" style="background-color:#b86464;" |
| height="75px;" width="75px;" style="background-color:#b86464;" |
|-
| height="75px;" width="75px;" style="background-color:#ff8989;" | <big>'''-2'''</big>
| height="75px;" width="75px;" style="background-color:#b86464;" |
| height="75px;" width="75px;" style="background-color:#b86464;" |
|-
|}
 
{| class="wikitable table-bordered table-responsive-md" style="text-align:center; display: inline-table; width:625px;"
! colspan="2" | Card
! colspan="4" | {{Icons|NGS Lightning}} ARKS Ship Operator - Xiera
|-
! width="50px;" | PP
! width="50px;" | Attack
! width="300px;" | Skill
! width="225px;" colspan="3" | Affected Area
|-
| width="100px;" rowspan="3" colspan="2" | [[File:NGSUICardXiera.png|160px]]
| rowspan="3" | <big>'''Buff Ally'''<br>Increase target allies' Attack.<br>Cannot target itself.</big>
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
|-
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
|-
| height="75px;" width="75px;" style="background-color:#70c2f1;" | <big>'''+4'''</big>
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
| height="75px;" width="75px;" style="background-color:#5b7ccc;" |
|-
|}
 
 
=={{Icons|NGS Wind}} Wind Cards==
Wind Cards consist of a mix of Support and Disrupt Cards, the main draw of this Element is their access to powerful Support and Disrupt Cards with the Skills Enemy Swap and Ally Swap, Skills which can swap Cards on the field, allowing you to disrupt your opponents placement or reposition your own cards on the field.
 
The main drawback of Wind Cards is the lack of Disrupt Cards which directly debuffs the enemy, for this reason you may want to take advantage of other Elements like Dark Cards and Ice Cards which can debuff the enemies attack power and incapacitate them, additionally as Wind Cards lack Support Cards you may want to utilize other Elements such as Fire, Lightning or Light in order to make up for this.
{{:Wind Cards}}
 
=={{Icons|NGS Light}} Light Cards==
Light Cards consist primarily of Support Cards, the main draw of this Element is their access to powerful Support Cards and Passive Cards which have access to Base Guard, a Skill which protects your Base from a single point of damage.
 
The main drawback of Light Cards is the lack of Disrupt Cards, and the few you do have access to only have the Move Enemy Skill, for this reason you may want to take advantage of other Cards with high attack power or offensive Skills to capitalise on the supportive nature of Light Cards.
{{:Light Cards}}
 
=={{Icons|NGS Dark}} Dark Cards==
Dark Cards primarily consist of Disrupt cards, however the main draw of this Element is their access a high amount of Disrupt Cards and Dsirupt Cards having access to the Stun Skill, Stun incapacitates a given card for a turn allowing you to negate the attack power and Passive Skill of a card for a turn.
 
The main drawback of Dark Cards is the lack of Passive Cards and few Support Cards you have access to, for this reason you may want to take advantage of other Cards with high attack power or offensive Skills to capitalise on the disruptive nature of Dark Cards.
{{:Dark Cards}}
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