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Halpha Environmental Testing Zone Survey/Strategy: Difference between revisions

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Life Points and time allowed to explore the 5x5 grid scale based on player count and lock in upon quest start.
 
{| class="wikitable" style="text-align: center;
! Player Count !! Allowed Time !! LP
|-
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This quest also has different scaling for enemies and bosses than other quests, which is notably higher.<br>However, this value was supposedly changed, and has not been re-investigated.
 
{| class="wikitable" style="text-align: center;
! Player Count !! Normal Enemy HP !! End Boss HP
|-
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The Malevolent boss has only 15% of its normal HP. If the boss appears in a sector with a bottomless pit and falls off, it will be instantly defeated.
 
While the trial itself will be Thunderstorm Enemy Suppression every time it occurs, the boss itself can be different from run to run.
 
Current known Malevolent bosses:
* Oruq
* Fortos Launcher
* Pangolan
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=== Giruva Diversion ===
[[File:LCGiruvaCore.png|thumb|Minimap while a Giruva Diversion Trial is active. The Giruva Cores are marked as red triangular pillars, while the Giruva itself is the blue T marker.]]A unique DOLLS-type enemy, the Giruva, appoearsappears on the map along with a number of Giruva Cores. The goal is to destroy all Giruva Cores and return to the starting sector to defeat it using the Repulsor Wedge, as no other attacks are able to deal damage to it.
 
While active, the Giruva will pursue a player through the map, attempting to catch them. If successful, they will trap the player in a stunned state and deal a high-power attack that(Power canNotation: deal over a thousand damage in a single hit1450). Upon either attacking a player or thebeing playerevaded dodgingfor theirlong attackenough, they will pause to look for a new target and repeat the cycle.
 
If you make contact with a Giruva while it is in pursuit of another player, you will be inflicted with the Freeze status.
While active, the Giruva will pursue a player through the map, attempting to catch them. If successful, they will trap the player in a stunned state and deal a high-power attack that can deal over a thousand damage in a single hit. Upon either attacking a player or the player dodging their attack, they will pause to look for a new target and repeat the cycle.
 
Due to the high damage of this attack, it is recommended to get a few defensive boosts before the Trial begins, and try to avoid entering any locked sectors when the Trial is about to begin.
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