Jump to content

Halpha Environmental Testing Zone Survey/Strategy/Buffs: Difference between revisions

Line 479:
 
== Type 9: Thrown Item damage bonus ==
=== Player ability buffs ===
{| class="wikitable" style="text-align: center;
! Number !! Ability buff !! Max level !! Effect
|-
| 1 || Throw Action Potency Up || 4 || Increases damage dealt by items thrown via the Throw Action by 50% per level, up to a maximum of 250%.
 
This includes the Lava Bombs that fall through the map, as well as Crystalline Ice.
|-
| 2 || Throw Action Speed Up || 5 || The animation for the Throw Action plays 20% faster per level, up to a maximum of 100%.
|-
| 3 || Damage Resistance Up || 4 || Reduces damage taken by 10% per level, up to 40%.
|-
| 4 || Restasigne Carry Limit Up || 5 || Increases maximum Restasigne by 2 per level, up to 20.<br>Refills Restasigne up to the new maximum when buff level is increased.
|-
| 5 || Down Factor to Enemies Up || 5 || Increases the build rate of Physical and Elemental down dealt by attacks by 20% per level, up to 100%.
|-
| Star || Additional Damage on Throw Action Hit || 1 + 1 || Upon successfully dealing damage with an item thrown through the Throw Action, a bonus follow-up attack will occur.
 
While this damage is increased by the effects of Throw Action Potency Up, it counts as an attack made by the player. As such, any Potency bonuses on your equipment will apply, as well as the main class bonus if using a main class weapon.
 
Lv1 Power Notation: 200<br>Lv2 Power Notation: 400
|}
=== Enemy ability buffs ===
{| class="wikitable" style="text-align: center;
! colspan="2" | Aberrant enemies
|-
| Meteorites fall at regular intervals || Lava Bombs will fall in the area around an Aberrant enemy. Defeating the enemy will prevent new Lava Bombs from falling in the area, but existing Lava Bombs can still be collected, thrown, detonate, etc.
 
If an Aberrant enemy from another sector enters your current sector, then Lava Bombs will temporarily fall in the area around it until it leaves.
|-
| Potency +100% || Enemies deal 100% more damage. This does not apply to Lava Bombs.
|-
|
! colspan="2" | End boss enemy
|-
| Meteorites fall at regular intervals || Lava Bombs will fall during the battle.
|-
| Sustained Player HP Damage on HP Decrease || Upon boss entering enrage state, players will take 50 damage every 2 seconds.<br>This damage cannot kill, and will stop when the player's HP is 1.
|-
| Potency +100% || Enemies deal 100% more damage. This does not apply to Lava Bombs.
|-
| Max HP +50% || The boss has 50% more HP than normal.
|}
 
=== Type 9 Strategy ===
All Starless-type enemies deal bonus damage in this set, so don't let your guard down when in a new sector.
 
The main buffs are 1, 2, and Star. 5 helps with stunning the end boss, while 3 and 4 help you stay healthy while using Throw Actions.
 
Be mindful of the Lava Bombs that fall regularly, as while the damage on its own is low, they can stagger you both on landing and upon explosion.
 
Thrown Lava Bombs deal large amounts of Fire Attribute Down. While this doesn't matter for Starless enemies, they can quickly stun Fire-weak enemies such as Ruine Vibras.
 
When you finally reach the boss, you'll want to only use Lava Bombs to deal damage to it due to their incredibly high power with boosts. However, all players fighting it will be competing for the same Lava Bombs, so try to spread out if you can do so.
 
====Class/Weapon specifics====
As the Lava Bombs inflict Elemental Down, Bouncer's Elemental Decline can help you reach the first stun on a Fire-weak enemy faster.
 
== Type 10: Photon Blast damage boost ==
Cookies help us deliver our services. By using our services, you agree to our use of cookies.