Eredim
Weapons: All weapons
Rarity:
Level Req: 80
ATK (NGS) Attack Power
Base Attack +60 +70 +80 +90
801 1041 1081 1121 1153
Damage Variance Compound (NGS) Element
50-100% --
Potential (NGS) Battleflag Unit
Lv.1: Potency +23%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5%
Lv.2: Potency +26%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5%
Lv.3: Potency +29%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5%
Lv.4: Potency +32%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5%
Lv.5: Potency +33%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5%
Lv.6: Potency +38%/Critical Hit Rate +5%/Offensive PP Recovery +10%/Photon Blast Gauge Charge when attacking +5%
Miscellaneous
N-Meseta Marketable: NGS Weapon Camo Icon Almati: Color Variant (NGS) CV:


The Eredim series is a Rarity weapon series introduced on June 5th, 2024.

This series can be listed on player shops.

Weapon Coverage

The Eredim series covers the following weapons:

Eredim Weapons:
  Eredim Sword
  Eredim Wire
  Eredim Spear
  Eredim Daggers
  Eredim Saber
  Eredim Knuckles
  Eredim Katana
  Eredim Blades
  Eredim Rifle
  Eredim Launcher
  Eredim Machine Guns
  Eredim Bow
  Eredim Gunblade
  Eredim Rod
  Eredim Talis
  Eredim Wand
  Eredim Boots
  Eredim Harmonizer

Unique Properties

The Eredim series always drops with 3 EX Augments affixed. Additionally, when used as a material item, Augment Transfer and EX Augment Transfer will not require an Augment Transfer Pass.

Stats and Potential

The weapon potential of the Eredim series is Battleflag Unit, which gives you a wide variety of minor bonuses.

Drop Info

The Eredim series is set to drop from Nameless City Residential District Investigation.

Other Trivia

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