EX Augments: Difference between revisions

From PSO2: New Genesis Wiki
Content added Content deleted
No edit summary
No edit summary
Line 56: Line 56:
|-
|-
| {{Icons|NGS Ability}} EX Risky Stance
| {{Icons|NGS Ability}} EX Risky Stance
| Potency +4.5%, Potency Floor Increase +2.0%<br>30% chance to recover 10 PP when hit by attack, 5s cooldown/10% chance of 1 damage to yourself, 10s cooldown.
| Potency +4.5%, Potency Floor Increase +2.0%<br>30% chance to recover 10 PP when attacking, 5s cooldown/10% chance of 1 damage to yourself, 10s cooldown.
| --
| --
| --
| --

Revision as of 16:02, 6 June 2024

EX Augments are a new type of Augment introduced on June 5th 2024. They can only be affixed to weapons.

EX Augments are obtained through weapon drops, with each weapon potentially having up to 3 EX Augments affixed to it when it drops, the Eredim series however guarantees 3 EX Augments when dropped.

EX Augments are divided into 5 different archetypes, being H, P, X, D, and R which provide HP, PP, HP & PP, Damage Resistance, and All Down Resistance respectively. Multiple of the same EX Augment cannot be affixed regardless of their archetype, for example Ability (NGS) Stealth Wall X and Ability (NGS) Stealth Wall R cannot be affixed to the same weapon, nor can they drop on the same weapon.

Ability (NGS) EX Augments
Archetype Additional Stats
H HP +25
P PP +3
X HP +15, PP +2
D Damage Resistance +1.0%
R All Down Resistance +5.0%
Debuff Resist (NGS) R EX Augments
Name Stats BP

Notes
Ability (NGS) EX Light Attack Protect Potency +4.5%, Potency Floor Increase +2.0%
Damage Resistance +30.0% against non-boss enemies.
-- --
Ability (NGS) EX Heavy Attack Protect Potency +4.5%, Potency Floor Increase +2.0%
Damage Resistance +15.0% against boss enemies.
-- --
Ability (NGS) EX Dazzle Camouflage Potency +4.5%, Potency Floor Increase +2.0%
Threat level reduction even if you attack.
-- --
Ability (NGS) EX Stealth Wall Potency +4.0%, Potency Floor Increase +2.0%
Potency +1.5% against enemies not targeting you.
-- --
Ability (NGS) EX Risky Stance Potency +4.5%, Potency Floor Increase +2.0%
30% chance to recover 10 PP when attacking, 5s cooldown/10% chance of 1 damage to yourself, 10s cooldown.
-- --
Ability (NGS) EX Patient Defense Potency +4.5%, Potency Floor Increase +2.0%
Damage Resistance +15% on HP Decrease, up to +25% max
Bonus resets if no damage taken after 30 seconds.
-- --
Ability (NGS) EX Endure Pain PB Boost Potency +4.5%, Potency Floor Increase +2.0%
Photon Blast Gauge +2% on HP Decrease. 10 second cooldown.
-- --
Ability (NGS) EX Shortage PP Burn Up Potency +4.5%, Potency Floor Increase +2.0%
Burn occurs when 100 PP consumed, During Burn Natural PP Recovery Speed +30%, Burn Potency Decrease nullified.
-- --
Ability (NGS) EX Hysterical Strength Potency +4.0%, Potency Floor Increase +2.0%
During Ailment Potency +2.0%, Offensive PP Recovery +10%, Damage Resistance +10%.
-- --
Ability (NGS) EX Gradual PP Potency +4.5%, Potency Floor Increase +2.0%
Recover 7 PP every 5 secs.
-- --
Ability (NGS) EX Fortune Sign Potency +4.5%, Potency Floor Increase +2.0%
20% chance that Restasigne or Reversasigne won't be consumed when used
Effect starts 10s after equipped.
-- --
Ability (NGS) EX Sign Shielding Potency +4.5%, Potency Floor Increase +2.0%
Damage Resistance +20% once per one use of Restasigne or Reversasigne.
Can use Restasigne even with max HP.
-- --
Ability (NGS) EX Enemy Field PP Potency +4.5%, Potency Floor Increase +2.0%
PP +6 when you defeat nearby enemies.
-- --
Ability (NGS) EX Enemy Down PP Potency +4.5%, Potency Floor Increase +2.0%
Max 50% PP recovery when you down nearby enemies.
-- --
Ability (NGS) EX Tough Mind Potency +4.5%, Potency Floor Increase +2.0%
An incapacitating attack will leave you with 1 HP, and a moment of invulnerability (300s cooldown). Effect starts 10s after equipped.
-- --
Ability (NGS) EX Fortitude Potency +4.5%, Potency Floor Increase +2.0%
When PP falls below 10%, Recover 200 PP (180s cooldown). Effect starts 10s after equipped.
-- --
Ability (NGS) EX Tri-Shield Potency +4.5%, Potency Floor Increase +2.0%
Generate 3 shields that negates enemy damage (120s. cooldown after all shields are lost).
-- --
Ability (NGS) EX Tech Arms PP Suppress Potency +4.5%, Potency Floor Increase +2.0%
PP Consumption -15% when using a different PA or Technique.
-- --
Ability (NGS) EX Just Frame Counter Potency +4.5%, Potency Floor Increase +2.0%
Sidestep Counter occurs when you perform a normal attack after you break-fall a launch or knockback.
-- --
Ability (NGS) EX Gradual Pressing Potency +4.5%, Potency Floor Increase +2.0%
Increase Down Factor to enemies by 5% every 10 seconds
Max 20% increase.
-- --
Ability (NGS) EX Lively HP Starlings Potency +4.0%, Potency Floor Increase +2.0%
When HP at 95% or greater: Potency +1.5% Damage Resistance +5%.
-- --
Ability (NGS) EX Shortage HP Starling Potency +4.5%, Potency Floor Increase +2.0%
When HP at 50% or lower: Potency +1.5% Damage Resistance +30%.
-- --