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(Created page with "EX Augments are {| class="wikitable table-bordered table-responsive-md mw-collapsible" style="width:100%" ! style="width:25%;" | Name ! style="width:40%;" | Stats ! style="width:5%;" | {{#simple-tooltip:BP|Amount of Battle Power provided by an Augment}} ! style="width:30%;" | Notes |- | {{Icons|NGS Ability}} EX Risky Stance PP | PP +3, Potency +4.5%<br>Potency Floor Increase +2.0%<br>30% chance to recover 10 PP when hit by attack, 5 secs cooldown/ 10% chance of 1 damag...")
 
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[[EX Augments]] are a new type of Augment introduced on June 5th 2024. They can only be affixed to weapons.
EX Augments are
 
EX Augments are divided into 4 different archetypes, being X, HP, PP, and R which provide HP & PP, HP, PP and All Down Resistance respectively. EX Augments lack an augment class, so multiple of the same archetypes are able to be affixed at once, however no more than 3 EX Augments can be affixed to a weapon.
 
EX Augments are obtained through weapon drops, with each weapon potentially having up to 3 EX Augments affixed to it when it drops, the [[Eredim]] series however guarantees 3 EX Augments when dropped.
 
===X EX Augments===
 
X EX Augments are
 
{| class="wikitable table-bordered table-responsive-md mw-collapsible" style="width:100%"
! colspan="4" | {{Icons|NGS Player Ability}} X EX Augments
|-
! style="width:25%;" | Name
! style="width:40%;" | Stats
! style="width:5%;" | {{#simple-tooltip:BP|Amount of Battle Power provided by an Augment}}
! style="width:30%;" | Notes
|-
| {{Icons|NGS Ability}} EX Light Protect Attack HP
| HP +, PP +, Potency +4.5%<br> Potency Floor Increase +2%<br>
| --
| --
|-
|}
 
===HP EX Augments===
 
HP EX Augments are
 
{| class="wikitable table-bordered table-responsive-md mw-collapsible" style="width:100%"
! colspan="4" | {{Icons|NGS Enemy HP Boost}} HP EX Augments
|-
! style="width:25%;" | Name
! style="width:40%;" | Stats
! style="width:5%;" | {{#simple-tooltip:BP|Amount of Battle Power provided by an Augment}}
! style="width:30%;" | Notes
|-
| {{Icons|NGS Ability}} EX Light Protect Attack HP
| HP +, Potency +4.5%, Potency Floor Increase +2%<br>
| --
| --
|-
| {{Icons|NGS Ability}} EX Dazzle Camouflage HP
| HP +, Potency +4.5%, Potency Floor Increase +2%<br>
| --
| --
|-
| {{Icons|NGS Ability}} EX Heavy Attack Protect HP
| HP +, Potency +4.5%, Potency Floor Increase +2%<br>
| --
| --
|-
| {{Icons|NGS Ability}} EX Gradual PP Gauge HP
| HP +, Potency +4.5%, Potency Floor Increase +2%<br>
| --
| --
|-
| {{Icons|NGS Ability}} EX Enemy Field PP Gauge HP
| HP +, Potency +4.5%, Potency Floor Increase +2%<br>
| --
| --
|-
|}
 
===PP EX Augments===
 
PP EX Augments are
 
{| class="wikitable table-bordered table-responsive-md mw-collapsible" style="width:100%"
! colspan="4" | {{Icons|NGS Debuff Resist}} PP EX Augments
|-
! style="width:25%;" | Name
! style="width:40%;" | Stats
Line 11 ⟶ 79:
| --
| In the May 31st Headline it was shown that this Augment gives +25 PP, this is a mistranslation as it only gives +3 PP.
|-
| {{Icons|NGS Ability}} --
| PP +3, Potency +4.5%<br>Potency Floor Increase +2.0%<br>
| --
| --
|-
|}
 
===R EX Augments===
 
R EX Augments are
 
{| class="wikitable table-bordered table-responsive-md mw-collapsible" style="width:100%"
! colspan="4" | {{Icons|NGS Debuff Resist}} R EX Augments
|-
! style="width:25%;" | Name
! style="width:40%;" | Stats
! style="width:5%;" | {{#simple-tooltip:BP|Amount of Battle Power provided by an Augment}}
! style="width:30%;" | Notes
|-
| {{Icons|NGS Ability}} EX Tech Arms PP Suppress R
| Potency +4.5%, Potency Floor Increase +2%<br>All Down Resistance +5%<br>PP Consumption -15% when using a different PA or Technique
| --
| --
|-
| {{Icons|NGS Ability}} EX Just Frame Counter R
| Potency +4.5%, Potency Floor Increase +2%<br>All Down Resistance +5%<br>Sidestep Counter occurs when you perform a normal attack after you break-fall a launch or knockback
| --
| --
|-
|}
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