Dark Falz Dalion/Attacks: Difference between revisions

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(Created page with "{| class="wikitable" style="text-align: center; ! colspan="7" | Phase 1 attacks, Dark Falz Dalion |- ! Attack !! Power Notation !! Phys Down !! Ele Down !! Status Type !! Can Block !! Can Dodge |- | "Body Shot" || 500 || 0 || 0 || None || Yes || Yes |- | colspan ="7" | Attack used by Dark Falz Dalion while it is in the background.<br>Dalion fires cubes at the arena, with the impact area shown with a circle.<br>Attack connects where indicated after a short delay. |- ! At...")
 
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| "Warp Swing" || 1000 || 0 || 0 || None || No || No
| "Warp Swing" || 1000 || 0 || 0 || None || No || No
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| colspan ="7" | Used 35 seconds into Phase 1B, then used again every 55 seconds afterwards.<br>Dalion withdraws all fragments from battle and teleports to one side of the arena.<br>After teleporting, a wide area marker appears on the ground, and Dalion swings a claw to detonate it.<br>After doing this twice, the fragments will return to the field and the battle resumes as normal.<br><br>This attack will not occur if a fragment is in a downed state when it would normally activate.
| colspan ="7" | Used 35 seconds into Phase 1B, then used again every 55 seconds afterwards.<br>Dalion withdraws all fragments from battle and teleports to one side of the arena.<br>After teleporting, a wide area marker appears on the ground, and Dalion swings a claw to detonate it.<br>After doing this twice, the fragments will return to the field and the battle resumes as normal.<br><br>This attack will not occur if a fragment is in a downed state when it would normally activate.<br>If a fragment would be downed after the attack has begun, it will begin its down state the moment the attack is finished.
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! colspan="7" | Phase 1 attacks, Dalion fragments
! colspan="7" | Phase 1 attacks, Dalion fragments

Revision as of 04:47, 30 April 2024

Phase 1 attacks, Dark Falz Dalion
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Body Shot" 500 0 0 None Yes Yes
Attack used by Dark Falz Dalion while it is in the background.
Dalion fires cubes at the arena, with the impact area shown with a circle.
Attack connects where indicated after a short delay.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Body Beam" 700 0 0 None Yes Yes
Attack used by Dark Falz Dalion while it is in the background.
Portals appear on the arena and an area of effect marker appears.
Attack connects as the line falling down the marker connects with the ground.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Meteor Rain" 1000 0 0 None Yes Yes
Attack used by Dark Falz Dalion after destroying the first two fragments as a part of the transition to Phase 1B.
Area markers appear across the arena and expand in size.
After reaching maximium size, Dalion clenches its fist to detonate them, then generates a second set of area markers.
After detonating the second set of markers, Dalion uses Meteor Rain Explosion.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Meteor Rain Explosion" 1000 0 0 None Yes Yes
Used after Meteor Rain's second detonation.
Dalion creates new fragments, one in each corner of the arena, then releases a wave of energy from them.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Warp Swing" 1000 0 0 None No No
Used 35 seconds into Phase 1B, then used again every 55 seconds afterwards.
Dalion withdraws all fragments from battle and teleports to one side of the arena.
After teleporting, a wide area marker appears on the ground, and Dalion swings a claw to detonate it.
After doing this twice, the fragments will return to the field and the battle resumes as normal.

This attack will not occur if a fragment is in a downed state when it would normally activate.
If a fragment would be downed after the attack has begun, it will begin its down state the moment the attack is finished.
Phase 1 attacks, Dalion fragments
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Swing" 500 0 0 None Yes Yes
Basic attack used by the fragments.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Punch" 550 0 0 None Yes Yes
Basic attack used by the fragments.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Stamp" 400 0 0 None Yes Yes
Overhead punch used by the fragments.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Lariat" 500 0 0 None Yes Yes
Punching attack used by the fragments.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Super Lariat" 750 0 0 None No No
Used when the player is too close to a fragment for too long.
The fragment gains invulnerability and temporarily leaves the field, then deals damage in a wide area.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
Fire Shot 700 0 40 Burn Yes Yes
Used by the Fire fragment while a player is inside its melee range.
The fragment lobs a ball of fire at the arena, which detonates shortly after landing.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
Wind Shot 600 0 40 Blind Yes Yes
Used by the Wind fragment while a player is inside its melee range.
The fragment places lingering mines on the arena around its melee range.
After armed, the mine will detonate when a player enters the targeting indicator.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
Thunder Shot 600 0 40 Shock Yes Yes
Used by the Lightning fragment while a player is inside its melee range.
The fragment gathers energy as area indicators appear within its range.
After a short delay, lightning strikes the indicated area.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
Ice Shot 500 0 40 Freeze Yes Yes
Used by the Ice fragment while a player is inside its melee range.
The fragment fires icicles from its hand, which deal damage in a narrow linear area.
Depending on how mobile a player is, this attack often whiffs.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
Elemental Shot EX 700 0 70 Varies Yes Yes
Used by fragments if a player is outside of their melee range.
The fragment launches an elemental projectile at its target that immediately deals damage on contact.
Elemental Down inflicted is the same as the fragment firing it.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
"Penalty Shot" 1200 0 0 None Yes Yes
Used by fragments if a player is outside of their melee range for too long.
The fragment fires a massive blast of energy at its target.
Attack Power Notation Phys Down Ele Down Status Type Can Block Can Dodge
Elementless Shot 250 0 0 None Yes Yes
Used by fragments if a player is inside their melee range but keeping their distance.
The fragment fires a low-power cube at their target.